Perhaps rounded corners and more of a cup shape would make it more comfortable. The action of the buttons and the directional pad are ok, they are more mushy then snappy and do not give very responsive physical feedback. The directional pad is generally pretty flat which is functional but not as comfortable as it could be. The A and B buttons are nicely domed and are comfortably large for a portable console, allowing both buttons to be pressed with the thumb at the same time. The directional pad, A button, and B button are all hard plastic and the less used start and select buttons are a softer rubber that are positioned farther away to reduce the chance of an accidental button presses. Game Boy Zero PCB: Brand new For projects like Game Boy Zero, Retropie, etc. This detail may also be there to take some material thickness away from the thick center stalk below the button to reduce or maybe even build in any sinking that might occur from the injection molding process. The black directional pad has been given some interesting surface details, some matte areas for grip and a half sphere indent to help the thumb locate the center. Their simple shapes have been nicely color coded by their function creating a restrained color palette of magenta, black, and grey. All structured data from the file and property namespaces is available under the Creative Commons CC0 License. Files are available under licenses specified on their description page. The buttons on the Game Boy add a ton to it's iconic design. This page was last edited on 21 December 2020, at 13:38.